Game Creation
I’ve just been bitten by the video game creation bug again. I think at one point in time all gamers thought, “I could make a better game than this!” but inevitably being gamers, we go back to our unproductive selves by throwing that thought aside and playing more games.
There was a recent article posted on /. about Experimental Gameplay. They’re probably most famous for Crayon Physics (arguably better Flash knock-off here). In short, Experimental Gameplay started out with 4 grad students making 50 games in a single semester as an experiment, aka the shotgun approach.
Doing a little more digging, I’ve found similar programs at CMU (where the Experimental Gameplay group came from), Stanford, and UCSD. Sadly, I haven’t found anything similar here at UT Austin with the exception of CS 378, but that class isn’t offered every semester. EGaDS is a student org here on campus that tries to fill in that niche, but I really haven’t found time or motivation to go to any of their meetings.
Either way, I’ve really wanted to get into games programming as a hobby but still need to learn all the technical aspects first.
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