Game Creation

I’ve just been bitten by the video game creation bug again.  I think at one point in time all gamers thought, “I could make a better game than this!” but inevitably being gamers, we go back to our unproductive selves by throwing that thought aside and playing more games.

There was a recent article posted on /. about Experimental Gameplay.  They’re probably most famous for Crayon Physics (arguably better Flash knock-off here).  In short, Experimental Gameplay started out with 4 grad students making 50 games in a single semester as an experiment, aka the shotgun approach.

Doing a little more digging, I’ve found similar programs at CMU (where the Experimental Gameplay group came from), компютри втора употреба??????Stanford, and UCSD.  Sadly, I haven’t found anything similar here at UT Austin with the exception of CS 378, but that class  isn’t offered every semester.  EGaDS is a student org here on campus that tries to fill in that niche, but I really haven’t found time or motivation to go to any of their meetings.

Either way, I’ve really wanted to get into games programming as a hobby but still need to learn all the technical aspects first.

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